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Pegasys:
Katemonster,

Thanks for your feedback! You pointed out something that was an oversight on my part - that the rank will be different depending upon parent. Hmmm. There's no easy way to correct this - everything in the add-a-child part is tied to the *child*, not the parent and making it otherwise would be a major reworking. Thus, I should probably remove the rank field, which would force people to use the Birth Date field to rank the children, but I know people find the Birth date field and date fields in general awkward.

This brings me to the whole conundrum (and it is a conundrum for me) about Sim dates/Sim days, because real-life dates don't seem to express what's happening in the game, but when one uses Sim days to mark certain points in time, it's too relative... to say, for example, a Sim is born on Sim Day 15 - day 15 relative to what? The mom's age? The father's age? The household age? And later on to have in a birthday field "Born on Day 15"  out of context seems strange.

Benes (ha ha  ;) ) to anyone and everyone who has some good suggestions in this area.

Having the Mother and Father field titles a drop down is a good idea, however it's a bit tricky so I don't know that this will be implemented right away. For properly assigning *blood* relationships, it is important that the Mother be in the Mother field and Father be in the Father field (and not vice versa).  However, you have reminded me that for gay relationships and adoptions I need to look into this further (otherwise the database might say that a gay man is a grandmother, which of course doesn't make any sense).

More reports, statistics, all doable. Graphing, not really doable, unfortunately. If I could do family trees they would be very very static not dynamically generated like true family tree software, or even the in-game family trees generated by the Sims 2.

It appears I've got relationship thing working - except in the case of adoption and gay partners (which I will try to resolve). Also just to let you know up front - at least right now, it will only be blood relationships, not "step" or "in-law" or "wife of," etc. Right now what seems to be working is determining:
mother, father, brother, sister, half-brother, half-sister, uncle, aunt, half-uncle, half-aunt, nephew, niece, half-nephew, half-niece, cousin, grandmother, grandfather, granddaughter, grandson, great grandmother, great grandfather, great granddaughter, great grandson. Cousin will only be first cousin. It will flag other relatives but other than these will be noted as "Distant Relative." (So a 1st cousin 3ce removed would simply be a "Distant Relative").

Lynda:
Quote from: Pegasys on 2005 October 28, 19:51:03

This brings me to the whole conundrum (and it is a conundrum for me) about Sim dates/Sim days, because real-life dates don't seem to express what's happening in the game, but when one uses Sim days to mark certain points in time, it's too relative... to say, for example, a Sim is born on Sim Day 15 - day 15 relative to what? The mom's age? The father's age? The household age? And later on to have in a birthday field "Born on Day 15"  out of context seems strange.

I have no idea if it will help, but I'll explain how I use Sim Days.  Sim Day 1 is the first day I play the neighborhood.  Therefore, the adults I started with in CAS were born on negative Sim Day twenty-something (I can't recall off the top of my head how many "days" sims live before reaching adult.  Somewhere between 26-28 I believe). [other side note, I call a negative Sim Day "BS" for "Before Sims".  ;)].  Everything in the neighborhood is run based on that.  So if someone is born on Sim Day 15, it's the 15th Sim Day I've been playing the neighborhood.

I can imagine Sim Days would be pretty tricky since people use different frames of reference for "Sim Day 1"

Bangelnuts:
Quote from: Lynda on 2005 October 28, 20:24:47

Quote from: Pegasys on 2005 October 28, 19:51:03

This brings me to the whole conundrum (and it is a conundrum for me) about Sim dates/Sim days, because real-life dates don't seem to express what's happening in the game, but when one uses Sim days to mark certain points in time, it's too relative... to say, for example, a Sim is born on Sim Day 15 - day 15 relative to what? The mom's age? The father's age? The household age? And later on to have in a birthday field "Born on Day 15"  out of context seems strange.

I have no idea if it will help, but I'll explain how I use Sim Days.  Sim Day 1 is the first day I play the neighborhood.  Therefore, the adults I started with in CAS were born on negative Sim Day twenty-something (I can't recall off the top of my head how many "days" sims live before reaching adult.  Somewhere between 26-28 I believe). [other side note, I call a negative Sim Day "BS" for "Before Sims".  ;)].  Everything in the neighborhood is run based on that.  So if someone is born on Sim Day 15, it's the 15th Sim Day I've been playing the neighborhood.

I can imagine Sim Days would be pretty tricky since people use different frames of reference for "Sim Day 1"

according to simpe and enhancer  the life span of a sim from birth to adulthood is 26 sim days. 3 as babies, 4 as toddlers ,8 as children,and 14 as teenagers if you  dont send them to Uni. Uni adds 12 days to their life span as young adults

Pegasys:
Quote from: Lynda on 2005 October 28, 20:24:47


I have no idea if it will help, but I'll explain how I use Sim Days.  Sim Day 1 is the first day I play the neighborhood.  Therefore, the adults I started with in CAS were born on negative Sim Day twenty-something (I can't recall off the top of my head how many "days" sims live before reaching adult.  Somewhere between 26-28 I believe). [other side note, I call a negative Sim Day "BS" for "Before Sims".  ;)].  Everything in the neighborhood is run based on that.  So if someone is born on Sim Day 15, it's the 15th Sim Day I've been playing the neighborhood.

I can imagine Sim Days would be pretty tricky since people use different frames of reference for "Sim Day 1"


So if you started a new neighborhood, moved in your first family, they'd start on Sim Day 1. Let's say you play them for 5 Sim Days. Then you start another family. Do you start them on Sim Day 1, or Sim Day 5? I guess you get to choose when that family enters the neighborhood, some would be in on the beginning, others would arrive later. Hmmm. It's interesting. But I'm pondering how one could try to calculate Sim Days for a neighborhood that's been up and running awhile.

Edited to add: Also what do you do with "aging off" if you play that way? Do the Sim Days advance?

Thanks for your input, Lynda.  :) Gives me food for thought. 

Pegasys:
Quote from: vecsta on 2005 October 28, 02:07:20


Do you mean as in the sim you are trying to create a relationship for or just having a duplicate floating around the system?


Sims you are trying to create a relationship for. Having a duplicate floating around in the database won't harm the database but it will always try to link up the *first* person who has a given name and won't connect subsequent Sims with the exact same names. So you can have them in the database but not do much with them.

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