Pollination Tech needs makeover...

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doren:
Here are some pictures of one of Cassandra's husband and one of their daughters ("Next Generation" album) as well as pictures of the two children which resemble Lilith ("Pleasantview" album).

http://www.picturetrail.com/doren_with_cats

The nose still looks different to me, compared to your Mary Sue/Daniel offspring, but it is hard to tell.

Did you check Mortimers genetics or did he simply end up with blond hair when you made him young again? I am playing the European version as well, so there is no difference there. That Cassandra's children all look like the father (Goopy in your case)  is not such a surprise. I think she does not have one dominant facial structure. The chin, eyes etc. I easily recognise as coming from him, but the mouth? And it is not the difference between the male/female face, their (only) son has it too.

Dea:
Keep in mind that when you age an elder to adult they don't necessarily get their genetic color.  All 4 Maxis colors share the same gray.   I have aged Mortimer down many times and he aged down to all 4 colors.

Invisigoth:
Quote from: danicast on 2008 January 27, 12:39:26

More people posted my PT offsprings at the other forum I go, the results are amazing but I discovered the hair is not working for binned hair, my PT is giving genetic black hair to offsprings.


It might not be working because the custom hair you use might not have toddler/child meshes. I tried to go check it out on your site so that I could get a better look at the files, but I got a message saying that you were over your bandwidth limit. If this is the case then the children produced from this PT have messed up genetic data.

Another thing, you should carefully consider the ramifications of using a non-binned hair for any sim that you intend to use for breeding purposes. If the hair works properly for all ages then the resulting offspring will have that same exact hair. They won't get other hairs from the custom bin; they will only be able to pass down that specific hair. This would be a problem for me, but others might not be annoyed by that. To be honest, I never use an un-binned hair in CAS. If I want a sim to have an un-binned hair I give them a binned hair to start and then after I move them onto a lot I change their appearance in the mirror to give them a custom hair. I often do this with my alien sims so that they have appropriately weird (often green) hair. If you are comfortable with the genetic results that using a non-binned hair will yield then that's fine, I just wanted to make sure that you have all of the information (and perhaps you should pass this information on to the people who will be downloading your PT replacement; they might not know, and they might not want that hair to go down for generations).

danicast:
Doren, some really awesome sims! I am drolling here.

Mortimer is genetic blonde, I donīt get it either. I checked with SIMPE. His kids with ressurrected Bella are dark hair - Wednesday and Fester have black hair.

Maybe is something weird new from TS2 Deluxe version? EAxis always broke the Deluxe versions, users from TS1 Deluxe never managed to install House Party, I have TS1 original and deluxe version, HP simply donīt install if you use TS1 deluxe as base game. Also TS1 Deluxe donīt have several sttuf that the original TS1 have.

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The nose still looks different to me, compared to your Mary Sue/Daniel offspring, but it is hard to tell.
I am using the thrid CAS replacement I tried in my game so far - deuglified from MTS2 - and it drastically changes the results. I was using Doc Doofus when Marysue/Daniel girls born, so maybe thatīs the reason the geometry is not like the parents. I read somewhere that once you add a CAS replacement, the game will seek for the CAS model and use that as a genetic source, so if you have Cassie/Goopy kids or better, Benjamin Long kids with someone, the noses will be different because the CAS replacement. Donīt take my word on that, I just read that somewhere at MTS2, I am not sure if is truth - as far as I understood the game always use the original parents facial geometry as source not the CAS source.

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It might not be working because the custom hair you use might not have toddler/child meshes.
You are right.
... but It didnīt worked anyway.  I got more pics from people who are using Sky and it seems is 100% of black hair at the offsprings.  I think only works with playable sims, maybe donīt works with genetic source files - I am not sure, I must revise what I did step by step but the fact is all Sky offsprings have black hair, according other users reports.

... but the facial geometry is awesome. I posted Sky at MTS2, people are thrilled, so I am happy too :)


doren:
Sky is downloaded and in my game, now I only have to wait if I ever get an abduction again. By the way, did anybody else notice that he has the same name as the person starting this topic?

DaniCast, thanks for the compliment. I must admit that I am rather proud of my sims and there are more good ones, which are not included in the albums (yet). Those in the "visitor" album are not mine though, they are Sleepycat's, the only ones I ever downloaded.

As regards the hair, I would not create sims in bodyshop or CAS with unbinned hair either (I did a few times in the beginning), but in the end in doesn't really make much difference since hair can easily be changed. It is usually the first thing I do with toddlers anyway. Black hair is fine by me. 

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