autonomous copycat behaviour (behavior)
Lord Darcy:
Quote from: antitheftmilk on 2008 January 08, 23:40:55
That aside, yeah, my sims do spend quite a bit of time just standing there, and they will twitch a bit from side to side.
I've noticed that too. It's definitely a post-BV behaviour. In one occasion, I used "Unfreeze Visitor Motives" of lot debugger, and it seemed to release twitching visitors from the spell. They went on doing their usual stupid things. :P
cwykes:
Quote from: Zazazu on 2008 January 08, 22:36:33
I actually had my first party broken up because they went and turned on the stereo (it was outside at the colonial) for a smustlefest at midnight.
Just wondered...do you have a handy definition of when the cops get called to a party? someone asked me a couple of weeks back and I was embarrassingly vague - are stereo, outside and late all essential ingredients?
Yimmit:
In my game the essential ingredients have always been:
1) 11 pm
2) Stereo on
No outside festivities necessary and the cops don't necessarily come.
Often I'm happy for them to come at that point because all autosocializing is finished and the score is plenty high enough for the needed aspiration boost for the host. But every once in a while 11pm rolls around and they don't get busted.
Which leads to my just wondered...if I say goodbye to everyone and all guests leave, will the party lose its "not bad/good time/rr" status slowly or will that remain static?
jolrei:
11pm and stereo on seem to be essential. If the stereo or a speaker is outside it is a dead certainty that the cop will show up to break things up in my game.
antitheftmilk:
Quote from: Lord Darcy on 2008 January 09, 13:36:15
I've noticed that too. It's definitely a post-BV behaviour. In one occasion, I used "Unfreeze Visitor Motives" of lot debugger, and it seemed to release twitching visitors from the spell. They went on doing their usual stupid things. :P
Yeah, it drives me bloody nuts. My visitors do it, my own sims do it, and every now and again I think my pets are doing it too.
Navigation
[0] Message Index
[#] Next page
[*] Previous page