How do you break an object so that sims can walk through it?
SaraMK:
This is what I found and I'm testing whether it works: http://www.modthesims2.com/showthread.php?t=97054
Actually, nhood deco is hacked a different way. It actually does have labeled lines where you put yes or no for things like being placeable in roads and in lots. I had it all figured out when I did my hacked nhood rocks, but can't remember much now. I could take a look for you. Or you can download my nhood rocks from MTS2 and see what number is in the "allowed in lots" line. That would be the "yes" number, and you'd use it in the "allowed in roads" line.
Here, I looked up my rocks hack. This is what you will need to look for:
You can see what I put in the "allowed in lots" line.
EDITED TO ADD: You must change removeonlotplop to 0x00000000 or the game will ignore whatever is in allowedinlot and allowedonroad.
Zazazu:
I'll look at your rocks. That was my next step: looking at similar cc. I'm trying to mod some of the walls from BV into a sort of sci-fi barrier.
SaraMK:
Quote from: Zazazu on 2007 December 26, 03:59:46
I'll look at your rocks. That was my next step: looking at similar cc. I'm trying to mod some of the walls from BV into a sort of sci-fi barrier.
Is it going to stay nhood deco, or are you trying to make a statue out of it or something?
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