How do you break an object so that sims can walk through it?
SaraMK:
I need to "break" an object so that sims no longer think it exists. I need them to be able to walk through it. It's already a decorative object with no functions, but sims cannot currently walk through it.
Any ideas?
Nec:
I notice that when I place things with snapobjectstogrid off, that they aren't recognized as often. Also, if it takes up two or more tiles you can turn it to an angle, and they will walk through it. The piano, pool table, and couches are great examples of this.
J. M. Pescado:
Quote from: SaraMK on 2007 December 26, 01:20:26
I need to "break" an object so that sims no longer think it exists. I need them to be able to walk through it. It's already a decorative object with no functions, but sims cannot currently walk through it.
I believe Echo on MTS2 would know something about this, something about object footprints.
SaraMK:
Ah, so that's what that's called. Found a tutorial and will try it out. Seems like a pretty simple change in a bhav.
Zazazu:
SaraMK, care to share? I was working in cloning and recoloring a neighborhood deco object and hacking it so it would go over a road. Couldn't find the line that needed to be changed. Ya'd think the BHAV would be similarly named.
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