Teen Prom -- what hacks can make this happen?
veilchen:
Let us know how it turns out, Gethane. That's an interesting idea you had. There is so little that can be done with teens, and even less with the kids. A shame, really.
And like I said, if you want the flamingos, just let me know. I'll go find them.
mistymage:
Quote from: veilchen on 2007 December 01, 15:35:46
Let us know how it turns out, Gethane. That's an interesting idea you had. There is so little that can be done with teens, and even less with the kids. A shame, really.
And like I said, if you want the flamingos, just let me know. I'll go find them.
I bet you are talking about Gnohmon's Flamingos.. am I right? I've only ever cared for the max motives one.. it just bugs me to see everyones motives set at a low bar even if they'll never plummet into failure range. On home lots it's quicker to place a flamingo than to pull up the cheat window and type in MaxMotives.. but if I actually remember to to run "cheats enabled true" it's really much quicker to just drag the bars to where I want them.
For community lots I prefer Carrigan's Golden Spider to set motives/relationships. Couple that with Merola's Mirror for control of visitors. I think the mirror is community placeable.
~misty
pixiejuice:
I've been doing proms for a while. I have a public high school community lot with a decorated gym. I usually get my teens together with their friends at about 5 or 6pm, while it's still light outside and take pictures in the yard. Ah, fun! :)
#1 - I use Monique's computer, the option for the email invitation card. You can invite, all at once, anyone your sim has ever met and they will show up regardless of the relationship.
#2 - Visitor Controller
#3 - I use the formal pigalle doors by Inge, I think? They change as soon as they walk through them. I haven't tried the force formal option on the VC though yet. That might work better.
#4 - hmmm, don't know about that one.
You also need to worry about curfew if you don't have the VC. Before I got that, I had to keep resetting the hour to 7pm, because I wanted it to be dark, but only had two hours before they would leave at 9pm. They stay later with the VC.
Ambular:
4. Inge's Please Yourself Plant at Simlogical should take care of the motive thing, no?
veilchen:
You're probably right, Misty. There are several of them, but I only consistently use the "slow decay" one to stop the relationships from dropping to rapidly. There are several that take care of motives and others that take care of aspirations. I remember using the "every half hour a need that's only one quarter full, will become half full" flamingo on a new business lot that I was experimenting with.
I found it easiest, because you just place it, and forget about it. It will do the job without the need to do anything else. The "slow decay" one gets stuck under the foundation, and I never worry about it again. It adds a STR point for every two lost, so the decay slows down considerably. I always found it stupid that sim-friendships deteriorate so quickly.
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