Lots that simply won't load...

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gynarchy:
Quote from: Motoki on 2005 October 19, 19:14:36

Wasn't there some issue with Pescado's Community Lights on hack? You could try taking that one out.


Yup, you're right. I took that one out and they load just fine. I kept all the hacks that are on Dr. Boris' list but I have been playing without my hacks folder, which would explain why they loaded after I packaged and moved them.

Dark Trepie:
Quote from: gynarchy on 2005 October 19, 19:19:56

Quote from: Motoki on 2005 October 19, 19:14:36

Wasn't there some issue with Pescado's Community Lights on hack? You could try taking that one out.


Yup, you're right. I took that one out and they load just fine.


I'm prety certain I have that hack in as well.  I'll go and take it out to see if things get any better.

AllenABQ:
Quote from: idtaminger on 2005 October 19, 19:18:20

Quote from: AllenABQ on 2005 October 19, 16:43:03

Briefly, I also had the HSFT lot crashing on me, and these were caused by downloaded objects conflicting with Maxis made ones although this problem didn't seem to exist prior to installing Nighlife.  The resolution was to check the log file and removing the conflicting objects from the Downloads folder.  I'd be curious to know if this is/isn't a symptom of the same problem.


I also had a problem with a house crashing on me everytime I tried to go in. I tried looking into the log folder, but there were dozens of logs in my log folder, and I wasn't sure which log I should be looking in. I told the comp. to arrange the logs by date modified, but even then, there were a whole bunch of logs that were modified at the same time.

So...which log should I be looking in?


F:\My Documents\EA GAMES\The Sims 2\Logs\AppErrors.log

You'll be looking for a message that indicates an object error with two filepaths listed.  One to the conflicting object in your Downloads area, the other to the game package file/object its conflicting with.  Remove the conflicting object(s) from Downloads and try re-entering your problem lot again.

RainbowTigress:
I was having this problem, and since I always play in debug mode, I saw the error pop up about pool lights.  Dizzy2 traced this to Pescados comm-lights and his old smart lights hacks causing corruption in the pool lights.  This is what he said over at VS:

* If you used the old hack in Nightlife, you will need to delete and replace your old pool lights, as the old hack probably corrupted them. * http://www.variousimmers.net/vsimforum/showthread.php?t=2003

I think there is another thread around here where Dizzy discussed it, but I can't find it right now.

I followed these directions and removed Pescado's comm lights hack, and although it took time to go to each Downtown lot that I'd been to that had pool lights, it was worth it because I have had no more problems.  That is the common denominator between the comm lots mentioned above, even those you wouldn't think had pools.  Some use them for decoration, such as the Lulu Lounge.

The issue with the House of Fallen Trees is another issue, as AllenABQ mentioned is on another thread.  That was the strangest thing I've heard, as it was traced to a bad sofa mesh from another site!  Who'd've thunk it??

Dark Trepie:
So the culprit has been found.

I went and took commlightson out of my download folder and tried to go back into the Hub, but it still wouldn't load.  So I went and made a custom neighborhood and attached Downtown to it, figuring all of the lots there would be fresh and uncorrupted.  And lo and behold, the Hub loaded without any fuss there.

Seeing as how I can't get into these lots with the corrupt lights, it seems my only solution now is to move all of the lots in the custom neighborhood to the lots bin, bulldoze everything in my existing neighborhoods, and replace them with the lots from the custom neighborhood.

That's gonna take a little while to do...   :P

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