Lots that simply won't load...
idtaminger:
W/ university, I had the same problem w/ lots that wouldn't load. It turned out to be an object file that wasn't even on the lot - the lot was a clean Maxis one. Maybe this is the same problem? If you try loading a clean game, and it works, that might be what it is.
In my case, the obj was called vssofamod from vitasims...I haven't downloaded an object from there since. :-\
lordrichter:
I have had problems on a couple of occasions with lots being hung while loading. The Hub was one of them and I deleted the pool lights. They were conflicting with the more important smart-lights2.
Xiomberg:
Quote from: lordrichter on 2005 October 19, 11:51:11
I have had problems on a couple of occasions with lots being hung while loading. The Hub was one of them and I deleted the pool lights. They were conflicting with the more important smart-lights2.
I get this problem with downtown lots as well. Loading with the debug cheat on shows a problem with the pool lights which is connected to Dizzy2's smart-lights, his updated smart-lights2 is ok.
The first version causes the pool light problem so you have to load up each lot with debug on, delete pool lights and save.
lordrichter:
Quote from: Xiomberg on 2005 October 19, 12:07:20
The first version causes the pool light problem so you have to load up each lot with debug on, delete pool lights and save.
The problem with smart-lights/smart-lights2 and the pool lights is not limited to only the first version.
Otherwise, I would not have had a problem going to The Hub with smart-lights2. I opened The Hub for the first time yesterday and encountered the problem. I have had smart-lights2 installed for a couple weeks now, and never had smart-lights installed with NL or the NL patch.
Unless Maxis had smart-lights installed when the created The Hub in the first place, that is...
Xiomberg:
Quote from: lordrichter on 2005 October 19, 12:18:36
The problem with smart-lights/smart-lights2 and the pool lights is not limited to only the first version.
Otherwise, I would not have had a problem going to The Hub with smart-lights2. I opened The Hub for the first time yesterday and encountered the problem. I have had smart-lights2 installed for a couple weeks now, and never had smart-lights installed with NL or the NL patch.
Unless Maxis had smart-lights installed when the created The Hub in the first place, that is...
Mmm.. Back to the drawing board. Maybe another hack?, will do some testing tonight and see if I can find the culprit.
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