Resetting those bugged beds: what did I do wrong?

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baratron:
Weird... that doesn't sound right. When I reset an object (e.g. in a dormitory, when an invisible dormie has been using an object and it's got stuck in "being used" mode), I enable boolprop TestingCheatsEnabled true, shift-click the object, and choose Force Error. Then I get a dialogue box with 3 options: Cancel, Reset or ... something else, I can't remember the third option. Reset is the middle option of the three. This happens for me the same way no matter which object I click (whether it is buggy at that moment or not), although some objects have further options, like *Set Dirty (status) on plumbing.

Did you click Force Error before Reset? 

Regina:
You're right!  I forgot about that.  I did click on a 'force error' button, then clicked 'reset'.

Sorry about the confusion.  Unless I write things down I sometimes forget individual steps.

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