Portal problem
dizzy:
A sim doesn't have to be visible to be physically present. In the case of a faded out sim still on the lot, they may wander and even socialize invisibly, though you cannot select them. As far as I know, the only fix for that may be to use a deleter (like the Deleter section of Insim or the Delete function on my teleport shrub hack).
cwykes:
If you want to know if a portal is missing, get Crammyboy's portal detector off MTS2. If it's gone you need Erzengel's tutorial for getting them back. The things that cause the portal bugs we know about have been fixed by eaxis, so unless you are running base game only or uni/NL unpatched, you don't need any of the fixes for the problems. Here are the links out of my handy notepad file - they were still valid last time I looked - post back if they've changed please
http://www.modthesims2.com/showthread.php?t=83684 ..prevention and detection by Crammyboy
http://www.modthesims2.com/showthread.php?t=79045 .. fixing missing portals by Erzengel
Of course blocked portals are also a problem and this won't ID them for you. You can find them with Inge's portal revealer
http://www.modthesims2.com/showthread.php?t=251392
I haven't found the off world loiterers option on recent debugeers. Is it still there? I use Inge's teleporter shrub to get rid of non-residents. http://www.moreawesomethanyou.com/smf/index.php/topic,2757.0.html
Emma:
Is it a 'shift and click' in debug option? I can't remember.
SnootCB:
Quote from: cwykes
If you want to know if a portal is missing, get Crammyboy's portal detector off MTS2. If it's gone you need Erzengel's tutorial for getting them back. The things that cause the portal bugs we know about have been fixed by eaxis, so unless you are running base game only or uni/NL unpatched, you don't need any of the fixes for the problems.
Thank you for the helpful links. I do not have access to my game atm, but I shall try those things out when I do.
Quote
I haven't found the off world loiterers option on recent debugeers. Is it still there?
Quote from: Emma
Is it a 'shift and click' in debug option?
I did check the shift+click options, and it wasn't there. Perhaps it is one of those options that is only available under certain circumstances?
Quote from: dizzy
A sim doesn't have to be visible to be physically present. In the case of a faded out sim still on the lot, they may wander and even socialize invisibly, though you cannot select them. As far as I know, the only fix for that may be to use a deleter (like the Deleter section of Insim or the Delete function on my teleport shrub hack).
This is entirely possible, esp if it is the case that the lot debugger only shows the option to Clear Offworld Loiterers when ther are offworld loiterers. I'd rather not download the Insim zeppelin, but I have been meaning to try out your teleport shrub thing anyway. Thank you for suggesting it.
Emma:
The only other thing I would suggest is, turn off debugging, and force errors on inworld and offworld on the Lot Debugger. Save first though, just in case. As before make sure sims are idle and all at home, and no-one is scheduled to arrive on-lot.
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