Custom-created dormies/Uni NPCs with the teleporter shrub
simmerphi:
Quote from: ZephyrZodiac on 2007 November 01, 12:01:16
Well, if you use a cleaned up template for your college, (I'm sure there's one around) then create your college which should then have no dormies, create as many dormies as you think you want and then go into SimPe you can mess around a bit with their personalities
In the Uni section of SimPe there's a box you can check to make the YA "on campus". Wouldn't this automatically make them show up as dormies?
jolrei:
Quote from: simmerphi on 2007 November 07, 18:47:04
Quote from: ZephyrZodiac on 2007 November 01, 12:01:16
Well, if you use a cleaned up template for your college, (I'm sure there's one around) then create your college which should then have no dormies, create as many dormies as you think you want and then go into SimPe you can mess around a bit with their personalities
In the Uni section of SimPe there's a box you can check to make the YA "on campus". Wouldn't this automatically make them show up as dormies?
ZZ is right - there are clean templates for the universities. She is also right that if you use one, you need to generate dormies in some way, either by CAS creating them, or by generating them automatically (see tutorials on creating a clean custom neighbourhood). All YAs are already at Uni. There is no way to be a YA without being at Uni. Consequently, this step in SimPE would be superfluous.
I have never tried clicking on "on campus" in SimPE. I do not know how this would work. I would suggest that it would be more advisable to move townie teens (or other teens) to Uni via the in game method of moving teens to uni. These teens could then be made into dormies via Insim's famliy tree, or the teleporter shrub/whatever-it-looks-like-now. I generally take it as a rule of thumb not to use SimPE to do things that can be normally and easily done "in game", to avoid future problems.
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