Sinking BV General Store
jsalemi:
The general store isn't the only one that causes that problem -- I had the same thing happen with a couple of other lots, some maxis and some downloaded. They get the weird lake around them if you put them near the water (across the street from where the beach would be) on SCs hoods. Put them further inland, or on a non-beach terrain, and they're fine.
Once the BV version of SimPE comes out, I'll probably do some terrain surgery to see if I can get rid of them. I'd thrash the beach sub-hood, but I already have some families living in it and don't feel like moving them.
veilchen:
I have the same problems. Any buildings with lowered floors draw water in every beach terrain, not just custom terrains. Moving them further inland didn't help, so I bulldozed them. I guess I have to build my own, darn it. Emma has such a beautiful church, and it draws water in the middle of the lot. I will never, ever be able to replicate her stuff, I'm just not good enough as an architect.
I'm not giving up the main hood terrain. It's SC's, and I love it. I used the Tikkii Island template for a college hood. Because it's small, I used the SecretSociety3 building, which, of course, has a lowered floor. Which, of course, is now standing in water. I have absolutely no idea how to get rid of a Secret Society building, so I can replace it with my own. Meh, something else I have to figure out, I guess.
*Thanks for the heads up Ms.D. At least now I know that I'm not the only one with this rassafrassinconsarnit problem.
ZiggyDoodle:
Quote from: jolrei on 2007 October 31, 17:27:22
[ Mind you, I usually build or load lots at the beginning of a play session, so if something goes wrong I can exit without saving.
Didn't have that option. Heron Bay Outfitters (the BV general store) looked quite nice after I placed it the second and third times. The water didn't appear until the next time I loaded that subhood.
Also noted last night that I had a landslide in Bluewater. Part of the mountain terrain slid onto a road. Luckily the vehicles drive over it so it doesn't interfere with traffic, but am really impressed with the realism the California programmers have brought to the game.
Appreciate the confirmation of the water issues, Veilchen and Jsalemi. Misery loves company? ;)
veilchen:
It does indeed, Ziggy. At first I thought it was a 'Vista hates EA' issue, but now I know it's a game issue. I should've known.
A landslide you say? Now I shall return to fault EAxis right off the bat and then be proven wrong instead of the other way around. Although, that landslide does add some disaster realism. Reminds me of the disasters that were part of simcity :D
Lucky Jolrei. Mine does the same Ziggy's does. It's fine at first, and only shows up at re-load.
Another thing I don't have time for. I am still trying to track down most of the stuff I lost when my computer went to its eternal rest and took all of my sims things with it. I suspected something was afoot, and had backed up all my important things already. I even went to the store and bought discs to back up my game stuff. Unfortunaltely, my computer decided to leave this veil of tears forever before I could get to it. I just found the PetStories conversions. JM's stuff was the last one I looked at, because I usually don't connect objects with JM. That'll learn me.
Lots of my original stuff were hitchhikers, so I have no clue where to get them. I had the GL stuff, and it came piggyback from somewhere - I wish I knew where it came from. Ah well, at least I got the important stuff back. Plus, there is always more rum to chug - arr.
jolrei:
Quote from: veilchen on 2007 October 31, 18:24:28
I have the same problems. Any buildings with lowered floors draw water in every beach terrain, not just custom terrains. Moving them further inland didn't help, so I bulldozed them. I guess I have to build my own, darn it. Emma has such a beautiful church, and it draws water in the middle of the lot. I will never, ever be able to replicate her stuff, I'm just not good enough as an architect.
I'm not giving up the main hood terrain. It's SC's, and I love it. I used the Tikkii Island template for a college hood. Because it's small, I used the SecretSociety3 building, which, of course, has a lowered floor. Which, of course, is now standing in water. I have absolutely no idea how to get rid of a Secret Society building, so I can replace it with my own. Meh, something else I have to figure out, I guess.
*Thanks for the heads up Ms.D. At least now I know that I'm not the only one with this rassafrassinconsarnit problem.
When people say "lowered floors" do you mean at ground level, or below ground (i.e. sunken living room or basement)? What happens if you place the lot and then replace all floors with new floor tiles? Would that help? Or are we stuck in beach hoods with having to build everything ourselves (not that that's so bad I guess, but ya know...). I should note that my success with the BV lot in question was not on a beach terrain. I will have to test it on a beach terrain and report back. Likely it will sink into the ground (note to self: hire a band for the sinking. Best be prepared).
There's a thread around here somewhere about replacing secret societies in custom universities etc. Sorry not that helpful I know.
veilchen, with the use of an expression like "rassafrassinconsarnit problem" (rofl) I'm guessing that you are not the native German in your family and that either Mr. veilchen is the German, or you're both expatriates. If I'm wrong, I'll just say I've never known a non-native-"American" speaker to spontaneously use it. :D
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