How can i prevent visitors ringing at the back door?
ZephyrZodiac:
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Inge has a homework-placement mat that you put on a desk or table and assign to a specific sim, which causes the sim to always place its homework on that exact spot.
Yes, I use that, though occasionally it has the effect on custom desks of making the homework seem to disappear - not a great problem with macrotastics, but annoying when you want the kid to ask for help.Quote from: Doc Doofus on 2007 October 30, 01:47:02
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Normally homes have a fence round their back yard. If you do that and lock the gate to "family only" that might help
Don't I wish. I have had them blow right past the locks over and over again. Not every time, or even most of the time, but frequently. I already mentioned the flowers on the back porch thing.
No, I don't have any lock hacks or door hacks. This seems to be just an inherent flakiness in the locks ever since OFB introduced them. In fact, it's a real problem at times because a customer Sim will sometimes walk right through a locked door on a business lot to get to a refrigerator or hot tub, and then not be able to leave without manually unlocking the door.
Maxis locks are just flaky.
What I would like is some doormat or something you can place in front of a door to block that door to non-family members who *have not already been greeted.* Even if that causes problems for the maid. The block would have to interfere with routing so the visitors don't waste time walking all the way around the house just to stand there waving their fists. That's just as bad.
I think the reason for the flowers on porch thing is the same as Mortimer or whoever attacking the telescope peeping tom - they cannot be greeted and are outside the normal walk-by, visitor behaviour.
I must say that normally I have found no problem with Maxis lockable doors, unless you lock them once a visitor has already routed towards it, then they do get in and get stuck. I tend to lock up gnomes and chickens in the back garden, and visitors then do the wild animal thing and then give up and go and do something else. I think you must have something that's preventing them from working as they are intended (the doors, that is), as the problem you have with customers in OFB was never one I noticed either, even when I first installed it and hadn't yet upgraded my hacks and was playing without any.
Doc Doofus:
Oh, they work most of the time. Just not all the time. My "over and over again" phrasing was perhaps not the best way to explain things. They fail often enough to be a real pain in the ass.
On most of the business lots I played, I had a private area with a refrigerator or hot tub or something else I didn't want the visitors to get to. Yet, every once in a while, they would get in there.
A good example of a time when they would get to it -- and this is not an exclusive example -- is right after you close the store. Townies that are just entering the lot as you close the store will ignore you shooing them, walk right through the locked door and plop into the hot tub. You go in there, you try to "shoo" them out of the room, and they can't leave. It seems there also may be an open door effect, where sometimes, just as you are leaving a locked room, a customer will walk through the not-yet-closed (but still locked) door.
Play with the locks more, and you'll see what I mean. It's been like this since OFB. They work, but they are flaky.
Orikes:
Quote from: KatEnigma on 2007 October 29, 23:36:55
I always thought they wanted to go in the door closest to the mailbox.
My observation has been that they tend to go towards the door that they deem on the 'ground' floor. So, if I build a house on a foundation, but have a door coming out of the basement at the back of the house, that's considered to be on the lowest floor, therefore must be the main entrance. Every single time I've placed a door out of a basement, that's where the delivery folks try and go. Also, the one time I built a separate garage, the delivery folk would go to the side door on the garage, because that was lower as well.
I'm going to give this frontdoorhack a try. I like having walk out basements, especially when I'm building on a slope.
J. M. Pescado:
The basement case is unresolved, but the garage case is covered: Doors opening into a garage will be excluded as front doors.
Gwill:
Quote from: Orikes on 2007 October 30, 05:52:35
Every single time I've placed a door out of a basement, that's where the delivery folks try and go.
Yay! You've got yourself a service entrance!
Quote from: Doc Doofus on 2007 October 30, 05:39:35
On most of the business lots I played, I had a private area with a refrigerator or hot tub or something else I didn't want the visitors to get to. Yet, every once in a while, they would get in there.
I have that problem too, and as you say; especially just when you close the business. Customers have a really annoying tendency to want to go stand right behind the cash register after they've paid, so I always lock off that area (as well as the employee rest area), but at closing they still sneak through the locked door one by one to stand behing the cashier for a moment before they leave.
I used to try to add extra security with APO, but then I had problems with employees getting locked in when you closed the business (probably because they're no longere employees once they're off duty).
Not a major issue, but certainly an annoyance.
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