Crash on resized lots at 7PM -- any ideas?
Doc Doofus:
Pbox, I actually posted about this before, but not in one chronological narrative, so let me do that now. And remember that I have BV.
I installed Backdoor 42, plopped it down in my downtown neighborhood (not a special test neighborhood.) A CAS created Sim (Linus Schubert) was moved in, the game saved before 7pm. At 7pm, he crashed. Rebooted, restarted, crashed again at 7pm.
I UNshrunk the Backdoor 42 lot (Schubert still living there) on three sides using Lot Extender. Went back to Backdoor 42 with Linus Schubert still waiting. Let it run past 7pm. No problem! Ran it a few more days. No problem! Went back, *re-shrunk* the lot (Schubert still there, just a few days older), resumed play... No problem!
That's an awful lot of steps for anybody to have to go through just to play one particular lot. Hopefully, you'll find something simpler.
My own designed shrunken 1x1 lots work fine every time with CAS and non-CAS sims. I think Ikbod said she got a crash with it in her game, which if true, makes me wonder again if there might not be some inter-EP conflicts.
Zazazu:
I finally got one of mine to crash! Now why.... ::) who knows. One of my 1x1 brownstone corner lots (there's a sort-of pic in the thread about interior foundations). Rear and left walls on the edge, right wall two spaces from edge. I decided to use long-term testing as my impetus to start the rehash of a legacy challenge I've been planning. Made a CAS sim based off my partial unreleased set of face templates. Made a dog for her. Plopped them into the lot. On a lark, I went into buy mode and switched to night view. CRASH! Went back into the game and repeated, no crash. Gah. Now I'm playing the lot as I normally would to make sure that the initial crash isn't followed by more. I've gone two more days and so far no more crashing.
pbox:
Quote from: Doc Doofus on 2007 November 02, 03:11:02
I UNshrunk the Backdoor 42 lot (Schubert still living there) on three sides using Lot Extender. Went back to Backdoor 42 with Linus Schubert still waiting. Let it run past 7pm. No problem! Ran it a few more days. No problem! Went back, *re-shrunk* the lot (Schubert still there, just a few days older), resumed play... No problem!
Yes, I remember that. But from what katenigma said, it sounded like the *sims* were fine after a crash, but not necessarily the lot .. she moved her sims out, moved in a fresh cas sim, and it started crashing again. That's why i was asking, have you tried the same lot with different sims?
If this is the lot you describe here:
Quote from: Doc Doofus on 2007 October 31, 00:31:41
The game went to the blue BV screen with the blanking squares across the top and the Sim posing on-screen, as usual for a move-in. However, it never finished blanking the squares and, instead, crashed to desktop.
then it is actually not a solution, for obvious reasons.
kuronue:
I've been lurking in this thread for a few pages, and my first inclination with errors in shrinking lots (I've not tested anything, mind) would be that the game is trying to access something that is no longer there- because it's outside the new lot size. for instance, the portals where walkbys appear - aren't they usually on the edge of the lot? But I assume the LotAdjusterthingummy handles that, since people have walkbys just fine on adjusted lots.
But the no teleport puddles thing has me suspicious - if puddles are randomly teleporting, and the game thinks it has an extra row of squares that have been chopped off, could the puddles be teleporting outside the bounds of the lot, causing them to write code into weird spots in the game, causing it to crash? Could the adjacent bit of memory be something happening at 7pm, so it's causing a buffer overflow, so to speak? And if so, maybe the people who are crashing with noteleportpuddles are having something else try to write to the now-chopped-off spaces, therefore, they're still getting the issue, just not with puddles?
J. M. Pescado:
My suggestion is that you should stop the lots first, THEN build on them. Maybe if you didn't insist on doing things in the wrong order, you wouldn't have these problems. Horse before cart and all.
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