Walls closer to the lot edges...
Emma:
Plasticbox has also posted a tutorial about this-I can't wait to try it! :D
Tutorial
cwykes:
Are you going to run into any problems building to the edge of the lot? Is it going to help speed up routing or make things works? How about portals? any danger of screwing them up by blocking or building over them?
I'm working with 1x1 and 1x2 lots at the moment as well - I've been using that concrete wall to join adjacent houses. My current practical problem is that I'm working in base game with the BasegameStarter and am having trouble installing the MTS2 empty lots into the game - they end up in my main game teleport folder! Moving them to the correct teleport folder seems to crash the base game. Also, the base game system of moving lots out of the lot bin rather than copying them sucks if you are wanting to build 10 houses on a template in the lot bin!
Emma:
Cwykes, first of all check your teleport folder is empty for the main game. Install the 1X1 etc, lots. DO NOT RUN YOUR MAIN GAME! Open your teleport folder for your main game. Copy and paste all the files in there. Paste them into your 'Base Game' teleport folder for the basegamestarter. If there isn't one there, create a new folder, it won't matter. Run the basegamestarter. Voila, your nice empty lots will be in there, base game compatible.
Quote
Are you going to run into any problems building to the edge of the lot? Is it going to help speed up routing or make things works? How about portals? any danger of screwing them up by blocking or building over them?
I haven't got a clue. I think there is a link to a hack that shows portals in the lot expander thread, but haven't read all the threads yet. I know there is a problem with the pizza delivery guy, he just walks up and down and you can't greet him, he just puts the pizza on the floor. The sims still pay for it though.
ZephyrZodiac:
If you use Clean Installer you should be able to redirect anything you want where you want anywhere on your PC. Just uncheck the default box and browse.
pbox:
Quote from: cwykes on 2007 October 25, 13:52:14
Are you going to run into any problems building to the edge of the lot? Is it going to help speed up routing or make things works? How about portals? any danger of screwing them up by blocking or building over them?
Yes you can totally screw up the portals if you want to :D but as of v1.2.7.8 (or .7?) of the LotExpander, the whole procedure has become much easier -- LE now moves the portals for you when you shrink a lot, so you never need to touch them at all, and they seem to work perfectly from what I've seen during testing. The only unresolved issue I currently know about is the confused pizza dudes -- but there may be other still undiscovered problems; I've just uploaded a row house on mts2 and am begging for feedback here.
The latest supported test version of the LotExpander is 1.2.7.8, available here.
Inge Jones has posted a portal revealer here -- you can use this to mess around with portals to your heart's content.
In the tutorial I posted, there's a summary on possible problems/things to keep in mind when building wall to wall.
(That tutorial, and a few row houses, is the only thing that's *my* work btw -- I wasn't even able to help out with testing very much, due to lack of time. The new LotExpander, with the shrinking feature, is basically a gift that fell in my lap .. I'm only using it, I didn't write it -> kudos to Mootilda and the other testers, not me!)
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