Incest: When you love your mother too much

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ZephyrZodiac:
There are some kids' clothes at The Strawberry Patch that are worn and faded.  You can also get some of Rabid Angel's clothing at Sims Connection in the freebies, if you don't mind the body-builder arms.

Zazazu:
Quote from: Doc Doofus on 2007 October 21, 01:40:25

The weirdest deformities seem to come from mixtures, really, of different dominant features.  In fact, if you have a nice looking couple that keep bearing ugly-as-crap kids, you can edit the dominant features out of their DNA using Simpe (assuming that Simpe is available for you -- us folks with BV are out of luck at the moment.)
Unfortunately, this hasn't really worked for me. In the story linked above, you can see the craptastic mix of features Blythe got. I gave her plastic surgery to another face template. I then went into SimPE and removed every dominant reference. First baby still had the enormous forehead, etc. Then I went and replaced all of her geometric data for her face with the template's data. Still funky kids. I probably missed some random reference somewhere...I do that.  8)


Quote from: ZephyrZodiac on 2007 October 21, 00:52:58

Well, despite the patch, I'm getting still getting some oddities in the haircolours (I mostly use custom eyes, so that's not so noticeable) such as a dark-haired sim and a light or red-haired sim having a red-haired baby.  I also have one couple, he has brown hair (Maxis) while she has black (also Maxis).  They've had two sets of twins, the first both girls, and both were Gemini (usually twins in my game appear by RL standards to have been born 2 or 3 months apart!) with very similar features, but one has black hair, the other brown.  They were followed into the world a few days later by another set of twins, boy and girl this time, which rarely happens in my game.
For the dark-haired/red-haired combo, was the dark-haired sim a CAS sim? If not, depending on parentage, they could have been carrying a red/blond recessive gene. When you have testingcheats enabled and are on the lot, type "SimDNA SIMNAME" in the cheat console and see what it says for hair. I haven't noticed anything displaying incorrectly since BV, and genetics is something I'm focusing on (trying to keep red/blond hair alive as well as these recessive custom gray-green eyes).

As for twins, I have the trip/quad hack set to 6% twins/3% triplets/ 2% quads. Blythe was my last pre-BV played sim. Her first six was a set of twins, a multiple birth bug set of twins, and another set of twins. My first post-BV sim had a set of twins. Luckily, since then, all singles. "My" triplets were intentional...triplets kind of run in my family, so I wanted my self-sim to have them.

ZephyrZodiac:
Quote

For the dark-haired/red-haired combo, was the dark-haired sim a CAS sim? If not, depending on parentage, they could have been carrying a red/blond recessive gene. When you have testingcheats enabled and are on the lot, type "SimDNA SIMNAME" in the cheat console and see what it says for hair. I haven't noticed anything displaying incorrectly since BV, and genetics is something I'm focusing on (trying to keep red/blond hair alive as well as these recessive custom gray-green eyes).

As for twins, I have the trip/quad hack set to 6% twins/3% triplets/ 2% quads. Blythe was my last pre-BV played sim. Her first six was a set of twins, a multiple birth bug set of twins, and another set of twins. My first post-BV sim had a set of twins. Luckily, since then, all singles. "My" triplets were intentional...triplets kind of run in my family, so I wanted my self-sim to have them.

Totally clean hood, all sims of first generation are CAS - but in the case of Milton and Marie-Louise, Marie-Louise was a CAS townie along with one sister and two brothers (since CAS, genetically not so, of course).

No twin hacks of any kind, no cheesecake either.  She just has twins, and twins, and I'm waiting to see what happens next time she gets pregnant!  (but she did get that pregnancy modifier that a lot of townies get.....)

squish:
Quote from: Doc Doofus on 2007 October 21, 01:40:25

Inbred deformities...

The weirdest deformities seem to come from mixtures, really, of different dominant features.  In fact, if you have a nice looking couple that keep bearing ugly-as-crap kids, you can edit the dominant features out of their DNA using Simpe (assuming that Simpe is available for you -- us folks with BV are out of luck at the moment.)

Suggestion to any EA programmers if you are listening: in Sims 3, if you still have "dominant features," try to at least line the feature up vertically on the face using an average.  As it is, a child inheriting a dominant nose can have it placed way too high or low on the face, ending up looking like donald duck. 

Ha, I had a sim born whose mother has a "longer" face than the father and got this. And it didn't get much better with aging either, though things looked up a bit when she was a teen, but it went back downhill after that.

ZephyrZodiac:
Quote

Ha, I had a sim born whose mother has a "longer" face than the father and got this. And it didn't get much better with aging either, though things looked up a bit when she was a teen, but it went back downhill after that.

Could be worse, I suppose, but not by much.....I've had a few born-in-game kids who've had to hide behind face-paints from toddlers on - until plastic surgery becomes an option (but unfortunately, of course, gene therapy is not yet available as a career reward!) :'(

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