Bon Voyage Woohoo Memories

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ZephyrZodiac:
Well, it doesn't, of course, but I for one have noticed that Romance sims tend to be more careful on the home front than other aspirations (fortune seem to be particularly inclined towards promiscuity and infidelity even when their partner is likely to walk in at any moment) - but really, it's more a case to me of why should the Romance sim who is proposed to always be the one to lose a few thousand aspiration points, and not the proposer?  And marriage or engagement proposals only seem to be rejected if the two involved are at less than 100/100 and in love, so you can only really engineer a rejection by making them fall out of love before the proposal.

J. M. Pescado:
ZZ: Purely projection. The DEFAULT autonomous behavior is not to flirt with anyone unless they are already your target romance or you simply lack one. The default behavior is also to accept all attempts and fall in love immediately with anyone who does. This is completely independent of aspiration. If you're seeing odd behavior, it's generally one of the above cases, or the Work of the Non-Awesome.

ZephyrZodiac:
Maybe it's just that I usually choose fairly active sims for Romance, and so they are kept busy skilling and looking after babies and so forth....but I've never seen a romance sim initiate any kind of romantic action with other than "the one" on the home front, whereas Cassandra Goth was always notorious in my game for doing just that!

Doc Doofus:
I find Romance Sims very easy to deal with as monogamous spouses.  Other than the big aspiration hit they take when they get engaged or married, it's very easy to keep their needs satisfied.  They want to boink the spouse, and that's a quick 3500 points every time.  7000 if they can do make-out first.  If you never let them fall in love with other Sims, it's much easier.

The hardest aspirations to keep platinum are knowledge and money.  They can go for long stretches with no easy wants to meet.

ZephyrZodiac:
I'd definitely go along with that, and if you change the LTW of the woohoo kind to a career LTW, they tend to work hard to achieve it, and always get the want to reach the top of the career - some sims seem to miss getting that one!  Fortune are an absolute pain to play, although they have improved since Seasons when they have all these crafting wants suddenly appear (far more frequently than in OFB) and also lots of gardening related wants.  I rarely have problems keeping knowledge sims happy, there's always something, although it annoys me whenever they get a couple of skill points that they wanted, they decide suicide is a good option!

The hardest, I find, are pleasure, there wants either carry very few points, overheat them in no time flat (eg jump on couch) or take forever to play (dates) and are a nuisance if you don't want to bother with a comm lot and there are other sims on the lot who need to be attended to as well!  Some serious pleasure sims are ok, they get wants like playing chess or making espresso, but again, they only carry about 500 points so you need to keep changing their activity to score gold, let alone platinum!

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