Uni making too many prof's in SaraMK's merged hood
ZephyrZodiac:
That's what I meant by a vanilla game - you need to know how many Professors are created by the merged hoods, whether it's the normal amount or many more.
MissDoh:
Sorry Zephyr, not quite familiar with the term "vanilla" game. :P
It made me want to lick my screen somehow. :D
Rich:
I just finnished doing what you guys before coming back to read it :D...
It generated 24 professors without custom majors and 84 with custom majors 2 per custom major.
It seems to be added 2 per custom major, but I'm sure it didn't do that before OFB, I married or moved in a bunch of them... before OFB/pets I had around 38-40 *still with all my majors*...
So pretty much tried everything to get this straightened out...
Rich
MissDoh:
Then it looks like whenever there is a new major added the game is set to add 2 new professors because they are needed like for all the regular majors. Even with anti-redudancy the game still creates 2 for each majors because they are needed by the game.
I guess if you want less of them, you will have to remove some of your cc majors before you create a new hood and not add them back.
Rich:
the game doesn't NEED them thats just maxis design... I ban them anyway... I like to play them, but I don't use them for the majors.... I just don't want my game to have 100 prof's...
the question is, is this hard coded into the game or is it hackable... and something that can be modded, since obviously it decided that it wants 2 profs per major.
Rich
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