Creature Fixes (v2.0b) for TS2NLp0 - TS2AL
Made by: Flying Fish Systems (J. M. Pescado)

Congratulations to: Draklixa!

Special Thanks To:
Hobbsee the Scrawny Pencil Neck
Jelenedra, The New "Gay"
Fat, Hairy-Bellied Ness
Rohina the Ugly Butted
Fat Gwilly People
Witchy Poofs

INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.

FIXES:
1.  Some issues related to BLEH!!!, GRR!!, and peeking into coffins which do
    not properly update certain attributes.
2.  Eliminates random biting of NPCs.
3.  Skin coloration and layering fixes.
4.  Becoming a werewolf no longer produces memories of windows, shrubs, trees,
    and other assorted random crap.
5.  BV Vampires no longer roll want to be a vampire (while already a vampire)
    after someone else becomes a vampire. Similar issues fixed for werewolves.
6.  Evil Witch scalp no longer discolored.
7.  Good Witch scalp no longer always S1.
8.  Witches do not become bald on alignment change if forced-uniform is off.
9.  Witch outfit does not change prematurely due to personality-adjusted align.
10. Memories for gaining or curing witchness now applied to neutral witches.
11. Memories for gaining or curing witchess now personality/aspiration linked.
12. Witches no longer commit suicide by sitting in the wrong chairs.
13. Employed witches now deposit manufactured goods into owner's inventory.
14. Dragon Scales baskets no longer clip each other when shelved.
15. Spellcasting no longer resets in mid-cast animation, leaving sparkletrails.

COMPATIBILITY:
Compatible with all FFS hacks. Tested with TS2NLp1+.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.